财富神石开启的财富劫阵脚本新开传奇网站
			
			
				发布时间:2015-12-17 11:10
内容来源:sf999点击:次
 
			
			
				() 
	%100 
	[@main] 
	<┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓/AUTOCOLOR=301> \ 
	<┃/AUTOCOLOR=301><★☆★/AUTOCOLOR=100>【御神传奇】 <★☆★/AUTOCOLOR=100> 【NPC:财富劫阵】<★☆★/AUTOCOLOR=250,100,180,50,252,50> <┃/AUTOCOLOR=301> \ 
	<┃━━━━━━━━━━━━━━━━━━━━━━━━━━━━┃/AUTOCOLOR=301> \ 
	<┃/AUTOCOLOR=301><财富劫阵>是几百万年前先祖遗留下来的强力结阵,拥有无与    <┃/AUTOCOLOR=301>\ 
	<┃/AUTOCOLOR=301>伦比的力量,千百万年来,没有人能够启动过,它里面隐藏    <┃/AUTOCOLOR=301>\ 
	<┃/AUTOCOLOR=301>着什么无人知道!启动劫阵可以随机获得<10-5000>不等的元宝! <┃/AUTOCOLOR=301>\ 
	<┃/AUTOCOLOR=301>启动<188层>后盟重土药将出现大量元宝!劫阵等级为:第<(><$STR(G0)><)>层!<┃/AUTOCOLOR=301>\ 
	<┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛/AUTOCOLOR=301> \ 
	<━━━━━━━━━━━━>  <启动财富/@qidong>  <━━━━━━━━━━━━>\ 
	[@qidong] 
	#IF 
	checkitem 财富神石 1 
	SMALL G0 187 
	#ACT 
	inc G0 1 
	SENDMSG 1 财富劫阵升为:第[<$STR(G0)>]层,满188层土药将大量出现元宝! 
	set [018] 1 
	goto @huodezhufu 
	break 
	#IF 
	checkitem 财富神石 1 
	LARGE G0 186 
	#ACT 
	ThrowItem 3 353 342 6 100元宝 10|60 
	ThrowItem 3 353 342 6 500元宝 5|60 
	ThrowItem 3 353 342 6 1000元宝 1|60 
	ThrowItem 3 353 342 6 100元宝 10|60 
	mov G0 0 
	set [018] 1 
	goto @huodezhufu 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	SENDMSG 1 警告:财富阵188层被【%s】释放,盟重335:342出现超级大量元宝! 
	#ELSEACT 
	messagebox 启动需要财富神石一块! 
	[@huodezhufu] 
	#IF 
	Check [018] 0 
	#act 
	mapmove 3 333 333 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 1000 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个] 
	set [018] 0 
	GAMEGOLD + 5000 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 500 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个] 
	set [018] 0 
	GAMEGOLD + 2000 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 300 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个] 
	set [018] 0 
	GAMEGOLD + 1000 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 200 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个] 
	set [018] 0 
	GAMEGOLD + 500 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 100 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加200个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加200个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加200个] 
	set [018] 0 
	GAMEGOLD + 200 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 60 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加100个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加100个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加100个] 
	set [018] 0 
	GAMEGOLD + 100 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 30 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50个] 
	set [018] 0 
	GAMEGOLD + 50 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 15 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加30个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加30个] 
	set [018] 0 
	GAMEGOLD + 30 
	break 
	#IF 
	checkitem 财富神石 1 
	RANDOM 8 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20个] 
	set [018] 0 
	GAMEGOLD + 20 
	break 
	#IF 
	checkitem 财富神石 1 
	#ACT 
	take 财富神石 1 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10个] 
	SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10个] 
	set [018] 0 
	GAMEGOLD + 10 
	break  | 
			
			 
			
			
			
			
			
			
			
			
				------分隔线----------------------------